Name = MAINGUI.Settings.Party["Create/Join"].PartyName.Text, Passcode = MAINGUI.Settings.Party["Create/Join"].Passcode.Text, MAINGUI.Error.Text = "Not enough currency or Party Name already existed", MAINGUI.Settings.Party.Invite.Disband.TextButton.MouseButton1Click:connect(function(), if player.Character:FindFirstChild("OwnerTag").Value[player.Name]:FindFirstChild("OWNER") then, RemoteEvent:FireServer("DisbandParty", player.Character:FindFirstChild("OwnerTag").Value, PASSCODE), MAINGUI.Settings.Party.Invite.Invite.TextButton.MouseButton1Click:connect(function(), local TEXTPLAYER = game.Players:FindFirstChild(MAINGUI.Settings.Party.Invite.PlayerName.Text), if TEXTPLAYER and TEXTPLAYER.Character:FindFirstChild("OwnerTag") == nil then, RemoteEvent:FireServer("PartyInvite", TEXTPLAYER, PASSCODE), MAINGUI.Error.Text = "Player does not exist or already in a party", local function CreatePartyFrame(user, TAG), if user and MAINGUI.Party.Frame:FindFirstChild(user.Name) == nil then, local p_frame = game.ReplicatedStorage.PartyFrame:Clone(), p_frame.Kick.MouseButton1Click:connect(function(), if connect1 and p_frame == nil and p_frame:FindFirstChild("HP") == nil then, p_frame.HP.Frame.Size = UDim2.new(math.max(0, health / user.Humanoid.MaxHealth), 0, 1, 0), p_frame.HP.Frame.BackgroundColor3 = Color3.fromRGB(75, 234, 50):lerp(Color3.fromRGB(234, 29, 29), 1 - health / user.Humanoid.MaxHealth), if TAG and health == 0 and not game.Players:GetPlayerFromCharacter(user) then, if TAG and game.Players:GetPlayerFromCharacter(user) then, game.Players:GetPlayerFromCharacter(user).CharacterAdded:connect(function(otherChar), connect1 = user.Humanoid.HealthChanged:connect(changeHealth), if #MAINGUI.Party.Frame:GetChildren() > 2 then, for i, v in pairs(MAINGUI.Party.Frame:GetChildren()) do, if v:IsA("ImageLabel") and v.Name ~= player.Name then, while game:GetService("RunService").Heartbeat:wait() do, if MAINGUI.Party.Frame:FindFirstChild(player.Name) == nil then, if MAINGUI.Settings.Settings.Visible then, MAINGUI.BottomLeft.Settings.ImageColor3 = Color3.fromRGB(6, 147, 255), elseif MAINGUI.Settings.Tittle.Visible then, MAINGUI.BottomLeft.Tittle.ImageColor3 = Color3.fromRGB(6, 147, 255), elseif MAINGUI.Settings.Save.Visible then, MAINGUI.BottomLeft.Save.ImageColor3 = Color3.fromRGB(6, 147, 255), elseif MAINGUI.Settings.Help.Visible then, MAINGUI.BottomLeft.Help.ImageColor3 = Color3.fromRGB(6, 147, 255), elseif MAINGUI.BottomLeft.Stats.Visible then, MAINGUI.BottomLeft.Stats.ImageColor3 = Color3.fromRGB(6, 147, 255), MAINGUI.BottomLeft.Settings.ImageColor3 = Color3.new(1, 1, 1), MAINGUI.BottomLeft.Tittle.ImageColor3 = Color3.new(1, 1, 1), MAINGUI.BottomLeft.Save.ImageColor3 = Color3.new(1, 1, 1), MAINGUI.BottomLeft.Help.ImageColor3 = Color3.new(1, 1, 1), MAINGUI.BottomLeft.Stats.ImageColor3 = Color3.new(1, 1, 1), if MAINGUI.Party.ImageButton.ImageColor3 == Color3.new(0, 0, 0) then, MAINGUI.Party.TextLabel.Text = "Create/Join Party", elseif player.Character.OwnerTag.Value:isDescendantOf(game.ReplicatedStorage.PartySystem) then, local PARTY = player.Character.OwnerTag.Value, local TOTALMEMBERS = #PARTY:GetChildren(), MAINGUI.Party.TextLabel.Text = PARTY.Name .. " (" .. tostring(TOTALMEMBERS) .. ")", for _, v in pairs(MAINGUI.Party.Frame:GetChildren()) do, if v:IsA("ImageLabel") and PARTY:FindFirstChild(v.Name) == nil then, for _, v in pairs(PARTY:GetChildren()) do, if MAINGUI.Party.Frame:FindFirstChild(v.Name) == nil then, MAINGUI.Party.Frame[v.Name].Leader.Visible = true, MAINGUI.Party.Frame[v.Name].Leader.Visible = false, for _, CHILDREN in pairs(MAINGUI.Party.Frame:GetChildren()) do, local myClover = DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, if myClover >= tonumber(v.Name) or DATAFOLDER["Slot" .. v.Name].Value ~= "" then, v.ImageLabel.Image = game.ReplicatedStorage.MagicImg:FindFirstChild(DATAFOLDER["Slot" .. v.Name].Value).Value, v.ImageLabel.Image = "rbxassetid://9571720", local SAFEZONEHIT = KeyModule.SafeZones(character.HumanoidRootPart.Position), if SAFEZONEHIT and SAFEZONEHIT:FindFirstChild("SafeZone") then, if not character.Effects:FindFirstChild("Safe Zone") then, local SECONDS = LevelSystem.DOUBLEXPSECONDS(), local stringvalue = Instance.new("StringValue"), stringvalue.Value = "http://www.roblox.com/asset/?id=580388963", local cooldowntag = Instance.new("NumberValue"), local timeUsed = Instance.new("NumberValue"), elseif character.Effects:FindFirstChild("Safe Zone") then, if SAFEZONEHIT and SAFEZONEHIT:FindFirstChild("HealZone") then, if not character.Effects:FindFirstChild("Healing Zone") then, stringvalue.Value = "http://www.roblox.com/asset/?id=1032918680", elseif character.Effects:FindFirstChild("Healing Zone") then, character.Effects["Healing Zone"]:Destroy(), if character:FindFirstChild("Effects") and LevelSystem.CalculateXPTIME(DATAFOLDER.DOUBLEXPBOOST.Value) and not character.Effects:FindFirstChild("Double EXP") then, stringvalue.Value = "http://www.roblox.com/asset/?id=384520176", timeUsed.Value = DATAFOLDER.DOUBLEXPBOOST.Value, delay(math.abs(SECONDS - (os.time() - DATAFOLDER.DOUBLEXPBOOST.Value)), function(), if type(v) == "function" and string.match(i, "render_") then, game:GetService("RunService"):BindToRenderStep(i, Enum.RenderPriority.Last.Value - 1, v), if OTHERPLAYA or OTHERPLAYA == character then, if OTHERPLAYA:FindFirstChild("OwnerTag") == nil then, if not OTHERPLAYA.OwnerTag or not character:FindFirstChild("OwnerTag") or OTHERPLAYA.OwnerTag.Value ~= character.OwnerTag.Value then, if not DEBUG_TOUCH and hit:isDescendantOf(character) then, if array.MinRange and array.MaxRange and mouse.Hit.p - character.HumanoidRootPart.Position.magnitude < array.MaxRange and mouse.Hit.p - character.HumanoidRootPart.Position.magnitude > array.MinRange then, mouse.Icon = "http://www.roblox.com/asset/?id=251497633", mouse.Icon = "http://www.roblox.com/asset/?id=158691754", until character.Effects:FindFirstChild("Hit Stun") == nil, until KeyPressed[Enum.UserInputType.MouseButton1.Name] and KeyPressed[Enum.UserInputType.MouseButton1.Name][1] == true or Grimoire_Tool.Parent ~= character, until character.Effects:FindFirstChild("Hit Stun") == nil and character.Humanoid.Health > 0, MAP_RADAR.Material = Enum.Material.SmoothPlastic, MAP_RADAR.BrickColor = BrickColor.new("Light blue"), local meshBlock = Instance.new("BlockMesh"), local mySpherecone = Instance.new("Part"), mySpherecone.Material = Enum.Material.SmoothPlastic, mySpherecone.BrickColor = BrickColor.new("Gold"), mySpherecone.Size = Vector3.new(0.4, 0.4, 0.4), MAP_RADAR.Parent = workspace.IgnoreFolder.LocalItems, while TRUECHAR and not DISABLEEFFECTS_NOW do, local POS = TRUECHAR.HumanoidRootPart.CFrame, for i, v in pairs(workspace.NPCs:GetChildren()) do, if v ~= TRUECHAR and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and 0 < v.Humanoid.Health then, local otherPOS = v.HumanoidRootPart.CFrame, if v:FindFirstChild(RANDOM_OS) == nil and Y_DIFF_MAX >= math.abs(otherPOS.y - POS.y) and GRAB_RANGE >= math.abs(otherPOS.x - POS.x) and GRAB_RANGE >= math.abs(otherPOS.z - POS.z) then, TAGCreate.Material = Enum.Material.SmoothPlastic, TAGCreate.Size = Vector3.new(0.3, 0.3, 0.3), elseif v:FindFirstChild(RANDOM_OS) and Y_DIFF_MAX >= math.abs(otherPOS.y - POS.y) and GRAB_RANGE >= math.abs(otherPOS.x - POS.x) and GRAB_RANGE >= math.abs(otherPOS.z - POS.z) then, local TAGCreate = v:FindFirstChild(RANDOM_OS), if TRUECHAR:FindFirstChild("OwnerTag") and v:FindFirstChild("OwnerTag") then, if TRUECHAR.OwnerTag.Value == v.OwnerTag.Value or v.OwnerTag.Value == TRUECHAR then, TAGCreate.BrickColor = BrickColor.Green(), local newPOS = POS.p + Vector3.new((otherPOS.x - POS.x) / GRAB_RANGE * (MAP_RADAR.Size.X * 0.5), math.floor((otherPOS.y - POS.y) / (Y_DIFF_MAX / 2) * 1 + 0.5) / 2, (otherPOS.z - POS.z) / GRAB_RANGE * (MAP_RADAR.Size.Z * 0.5)), TAGCreate.CFrame = CFrame.new(newPOS) + Vector3.new(0, HEIGHTS, 0), MAP_RADAR.CFrame = CFrame.new(POS.p) + Vector3.new(0, HEIGHTS, 0), mySpherecone.CFrame = CFrame.new(POS.p) + Vector3.new(0, HEIGHTS, 0), if not GETCONFIRMDEBUG and character:FindFirstChild("DEBUGGER") == nil then, local textbox = Instance.new("TextLabel"), textbox.Position = UDim2.new(0.5, -100, 0.5, -100), textbox.BackgroundColor3 = Color3.new(0, 0, 0), local accept = Instance.new("TextButton"), accept.BackgroundColor3 = Color3.new(0, 1, 0), game.ReplicatedStorage.PartyFrame.Kick.Gradient:Clone().Parent = accept, decline.Position = UDim2.new(0.5, 0, 1, 0), decline.BackgroundColor3 = Color3.new(1, 0, 0), accept.MouseButton1Click:connect(function(), decline.MouseButton1Click:connect(function(), if DATAFOLDER.PartyInvite.Value == "Active" and character:FindFirstChild("OwnerTag") == nil and MAINGUI:FindFirstChild("PartyInvite") == nil then, local ui = game.ReplicatedStorage.PartyInvite:Clone(), ui.TextLabel.Text = "You have been invited to join " .. tag.Name, ui.Decline.TextButton.MouseButton1Click:connect(function(), ui.Accept.TextButton.MouseButton1Click:connect(function(), RemoteEvent:FireServer("PartyAddMember2", tag, character, nil, PASSCODE), function RemoteFunction.OnClientInvoke(func_name, ), RemoteEvent.OnClientEvent:connect(RUNFUNC), local AREAs = workspace.IgnoreFolder["Area[Name/Music]"].Areas, local ExploreArea = workspace.IgnoreFolder["Area[Name/Music]"]["??? 1KLIKES 2KLIKES FREECOINS 30KLIKESZZ! ", for i, v in pairs(SKILLTREE.MagicInventory:GetChildren()) do, if DATAFOLDER["Slot" .. v.Name].Value ~= "" then, RemoteEvent:FireServer("RemoveSlot", v.Name, PASSCODE), elseif tonumber(v.Name) > math.min(DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, #SKILLTREE.MagicInventory:GetChildren() - 1) then, RemoteEvent:FireServer("ExtraSlotPrompt", PASSCODE), local MAGICSFOLDER = DATAFOLDER:WaitForChild("Magics"), if MAGICSFOLDER:FindFirstChild(v.Name) then, for i, v in pairs(DATAFOLDER:GetChildren()) do, local EXPERIENCE_GUI = MAINGUI:WaitForChild("Experience"), local function UPDATEXPBAR(val, createTEXT), _G.EXPVAL = _G.EXPVAL + (val - _G.EXPVAL) * 0.02, local current_Lvl = LevelSystem.CalculateLVLfromEXP(val), EXPERIENCE_GUI.LevelText.Text = current_Lvl, local next_LvlExp = LevelSystem.CalculateEXPfromLVL(current_Lvl + 1), local ch, mh = val - LevelSystem.CalculateEXPfromLVL(current_Lvl), next_LvlExp - LevelSystem.CalculateEXPfromLVL(current_Lvl), local percentage = (ch - mh * CurvePercentage) / (mh * (1 - CurvePercentage)), line.Frame.Size = UDim2.new(percentage, 0, 1, 0), line.Frame.Position = UDim2.new(1 - percentage, 0, 0, 0), curve1.Frame.ImageColor3 = Color3.new(1, 1, 1), curve2.Frame.ImageColor3 = Color3.new(1, 1, 1), curve3.Frame.ImageColor3 = Color3.new(1, 1, 1), line.Frame.BackgroundColor3 = Color3.new(1, 1, 1), local percentage = (ch / mh - CurvePercentage * 0.6666666666666666) / (CurvePercentage * 0.33333333333333337), curve1.Frame.Rotation = -90 * (1 - percentage), local percentage = (max - 0.3333333333333333) / 0.3333333333333333, curve2.Frame.Rotation = -90 * (1 - percentage), local percentage = max / 0.3333333333333333, curve2.Frame.ImageColor3 = Color3.new(0, 0, 0), if math.abs(DATAFOLDER.Stats.XP.Value - _G.EXPVAL) > 0.01 then, SKILLTREE.SkillPointText.Text = "Skill Point(s): " .. val, local XPDATA = DATAFOLDER:WaitForChild("Stats"):WaitForChild("XP"), local SKILLPOINT = DATAFOLDER.Stats:WaitForChild("SkillPoint"), EXPERIENCE_GUI.BUYXPBOOST.MouseButton1Click:connect(function(), if not LevelSystem.CalculateXPTIME(DATAFOLDER.DOUBLEXPBOOST.Value) then, game:GetService("MarketplaceService"):PromptProductPurchase(player, 135187447), function UNLOCKINGTHINGS(typeitem, array), local textlb = game.ReplicatedStorage.Rewards.XP.BillboardGui.TextLabel:Clone(), textlb.Position = UDim2.new(0, -50, 0, 0), textlb.TextColor3 = Color3.fromRGB(255, 229, 25), textlb.Position = UDim2.new(0, -120, 0, -50), if not (val - PREVIOUSXPVAL > 0) or not ("+$" .. ADDCOMMAS(val - PREVIOUSXPVAL)) then, textlb.Text = "$" .. ADDCOMMAS(val - PREVIOUSXPVAL), textlb.Position = UDim2.new(0, -120, 0, 0), if not (val - PREVIOUSXPVAL > 0) or not ("+" .. ADDCOMMAS(val - PREVIOUSXPVAL)) then, textlb.Text = ADDCOMMAS(val - PREVIOUSXPVAL), TEXT = LevelSystem.XPClientPerspective(TEXT), if not (val - PREVIOUSXPVAL > 0) or not ("+" .. As you complete adventures and unlock new spells and gear, you can then take on the worst dangers in the land. In a world where people are born with magic, will you become a Magic Knight and protect the world, or will you become a villain and destroy it? non sports trading cards checklist Shared On: 1st Jan, 2023 How to get pets in Roblox Black Clover Kingdom Grimshot? Open the Roblox. Color = GRIMOIREGUI.Middle.BackgroundColor3. Here's a look at all of the working Clover Kingdom: Grimshot codes. If a new code is released, the best ways to find out about it are checking back with this article regularly, joining the Clover Kingdom: GrimshotDiscordserver, and joining the Grimshot Clover Roblox group. Click on the "Obtain" button. And if you find a code in theWorking Codessection that seems expired, please let us know so we can remove it as soon as possible. "], for i, v in pairs(AREAs:GetChildren()) do, game:GetService("TweenService"):Create(game.Lighting.Bloom, TweenInfo.new(LIGHTING_SECONDS_CHANGE, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {, if hit:FindFirstChild("ColorCorrection") then, game:GetService("TweenService"):Create(game.Lighting.ColorCorrection, TweenInfo.new(LIGHTING_SECONDS_CHANGE, Enum.EasingStyle.Linear, Enum.EasingDirection.Out), {. 0 7 Roblox MMO Gaming By continuing to use Pastebin, you agree to our use of cookies as described in the. Sozyaz.com Best Contents 2022 - 2023. 210.65.88.143 These magics can be spun for at the rare tower. Left Ctrl to run, Click to punch/Sword slash (With sword equiped), {E,R,F,G,V} - Magic Skills button (Grimoire Equipped) Start off by getting quests from NPC's and completing . 20KLIKESOWO!!! User extends their hands towards the target, causing vines to grow between them, User creates a large flower that launches a powerful beam of concentrated Mana, User summons numerous vines and uses them to form a large cradle that heals allies for 15 seconds, User transforms into wearing a flower robe that heals themself consistently for 60 seconds, This skill, which can only be used when Flower Robe is activated, covers the battlefield in flowers that heal allies and help to regain their stamina, Makes mouse click moves do 3x their base damage, User summons an armor aura that reduces any incoming damage by 70 percent for 10 seconds, User wraps their legs and feet with a magical aura and dashes forward to slash their target, User summons a whale that falls from the sky and crushes their target, User unleashes a berserker mode that decreases all incoming damage by 40 percent, User initiates a taunt that makes all enemies attack you instead of the others in your party, Purchasable from the Doctor NPC near the cabin in Commoner's Realm for 15 Fire Essence, 10 Ice Essence, 1 Heath Crystal, 1 Rock Spirit's Remains and 250 million coins, User summons a large sword that unleashes 3x damage on anything it hits, User releases a cluster around their body, injuring all enemies in range, User summons five to 10 puppets that explode on contact, User decreases the amount of damage that they receive by 75 percent for 30 seconds, User summons multiple crystal-shaped harpes that deal 3x damage, User summons a right fire wing that gives additional regeneration to all party members, User summons a left fire wing that gives additional regeneration to all party members, Obtainable from the floating Grimoire in the Noble Realm's Grimoire Tower in exchange for one Salamander's Tail, four Tome of Mysteries, five Vibranium, and one Ancient Fruit, User fires a massive beam full of poison that damages the enemy for 10 seconds, User summons a venomous ball of fire from the ground that damages all enemies in close range, User sprays poison gas for a short period of time, User releases multiple purple spikes than can knock back opponents and leave them poisoned for upwards of 20 seconds, This special ability allows the user to melt themself into a pile of poison liquid and then slither around for a few secondswhen turned back into their human form, the move will damage any enemies nearby, After using Basilisk Breath, this move can be used to shoot massive amounts of poison that deal heavy damage, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. 10KLIKES! ps4 controller trigger keeps activating. Redeem codes Clover Kingdom: Grimshot es bastbefore simple, you just have to follow the following steps: Start the game. With 4x event it is 1/100 every 15 minutes. todo-web-headline todo-web-headline-mobile. Keep in mind, also, that you'll need to enter each code exactly as it's written or the experience won't accept it! ! Important articles Magics Codes It's easy to redeem codes for free rewards in Clover Kingdom: Grimshot! game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.PlayerList, false), game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Health, false), if not game:GetService("RunService"):IsStudio() then, game.ReplicatedFirst.Loading.BindableFunction:Invoke("LOADING"), workspace.IgnoreFolder.LocalItems:ClearAllChildren(), local DATAFOLDER = player:WaitForChild("DataFolder"), local Grimoire_Tool = player.Backpack:WaitForChild("Book"), mouse.TargetFilter = workspace.IgnoreFolder, local MAINGUI = player.PlayerGui:WaitForChild("MainGUI"), local LevelSystem = require(game.ReplicatedStorage:WaitForChild("LevelSystem")), local RemoteEvent = game.ReplicatedStorage:WaitForChild("RemoteEvent"), local RemoteFunction = game.ReplicatedStorage:WaitForChild("RemoteFunction"), local PASSCODE = RemoteFunction:InvokeServer("PASSCODE"), local SKILLTREE = game.ReplicatedStorage:WaitForChild(DATAFOLDER.MagicType.Value .. "MagicSkills"):Clone(), game.ReplicatedStorage:WaitForChild("Experience"):Clone().Parent = MAINGUI, for i, v in pairs(SKILLTREE.Center:GetChildren()) do, if v:IsA("ImageLabel") and v ~= SKILLTREE.Center.CLOVER then, local TextLabel = Instance.new("TextLabel"), TextLabel.Size = UDim2.new(0, 100, 0, 10), TextLabel.Position = UDim2.new(0, 0, 0, -5), TextLabel.TextStrokeColor3 = Color3.new(0, 0, 0), TextLabel.FontSize = Enum.FontSize.Size14, TextLabel.TextColor3 = Color3.new(1, 1, 1), for i, v in pairs(SKILLTREE.Center.Moves:GetChildren()) do, TextLabel.Size = UDim2.new(0, 100, 0, 20), TextLabel.Position = UDim2.new(0, 40, 0, -10), TextLabel.BackgroundColor3 = Color3.new(0, 0, 0), TextLvl.Position = UDim2.new(0, -20, 0, 0), TextDescription.Size = UDim2.new(0, 100, 0, 40), TextDescription.Position = UDim2.new(0, 0, 0, 20), TextDescription.Text = v.Description.Value .. [[, SkillPoint(s): ]] .. tostring(game.ReplicatedStorage.MagicSkillPoint[v.Name].Value), TextLabel.TextXAlignment = Enum.TextXAlignment.Left, TextDescription.TextXAlignment = Enum.TextXAlignment.Left, local textBOUNDS = TextLabel.TextBounds + TextDescription.TextBounds, TextLabel.Size = UDim2.new(0, textBOUNDS.x, 0, 20), TextDescription.Size = UDim2.new(0, textBOUNDS.x, 0, textBOUNDS.y), local MYLEVEL = LevelSystem.CalculateLVLfromEXP(DATAFOLDER.Stats.XP.Value), if character:FindFirstChild("DEBUGGER") then, local REQUIRESKILLPOINTFORMAGIC = game.ReplicatedStorage.MagicSkillPoint[v.Name].Value, if REQUIRESKILLPOINTFORMAGIC <= tonumber(DATAFOLDER.Stats.SkillPoint.Value) and MYLEVEL >= v.LVL_TAG.Value and (DATAFOLDER.Magics:FindFirstChild(v.PREVIOUS_MOVE_TAG.Value) or v.PREVIOUS_MOVE_TAG.Value == "") or DATAFOLDER.Magics:FindFirstChild(v.Name) then, local MYCLOVER = math.min(DATAFOLDER.Clover.Value + DATAFOLDER.ExtraSlot.Value, #SKILLTREE.MagicInventory:GetChildren() - 1), for i = 1, #SKILLTREE.MagicInventory:GetChildren() - 1 do, if DATAFOLDER["Slot" .. i].Value == v.Name then, if DATAFOLDER["Slot" .. i].Value == "" then, RemoteEvent:FireServer("AddSlotMagic", i, v.Name, PASSCODE), MAINGUI.Error.Text = "Your magic slot(s) are full", MAINGUI.Error.Text = "[" .. v.Name .. "]" .. " already equipped", MAINGUI.Error.Text = "Require: Level " .. v.LVL_TAG.Value, elseif v.PREVIOUS_MOVE_TAG.Value ~= "" and DATAFOLDER.Magics:FindFirstChild(v.PREVIOUS_MOVE_TAG.Value) == nil then, MAINGUI.Error.Text = "Require: " .. v.PREVIOUS_MOVE_TAG.Value, elseif REQUIRESKILLPOINTFORMAGIC > tonumber(DATAFOLDER.Stats.SkillPoint.Value) then, MAINGUI.Error.Text = "You need " .. REQUIRESKILLPOINTFORMAGIC .. " skill point!